Digital classrooms are those technologically advanced piece of structures, which are passing on the knowledge of past, present and the approaching future to the next generation. An audio visual communication material provides a rich medium through which teaching and learning can be made easy. The use of video role play in a digital classroom can give the pupils a long lasting impact of both theory and practical.
An experimental form of learning
Role play, as a form of teaching can be sub divided into experiential learning. It is so because learners play different roles, assuming a profile of a personality, thus interacting and participating in this diverse and complex learning setting.
An expressive communication tool
Using video role play in digital classroom can effectively communicate even complex information for students, and if creatively connected, can become an expressive knowledge sharing tool. Though there are some potential benefits of this technology, but challenges associated with using video materials in teaching and learning are to be resolved.
Design a Good-quality learning Pattern
Providing quality content in teaching and learning is of utmost importance. A good-quality learning design will provide students very good opportunity for situated and authentic learning. Simulations while video role playing can incorporate those distinctive features, which can give a digital classroom student a perfect brush up with the actual reality.
Benefiting To One and All
- One of the major advantage of using video role play technology is that both the learner and the teacher can become very good at decision-making and interpersonal communication skills. Teachers can ask the pupils to ascertain some things, observe others, simulate a situation to make video role playing more fun and interactive.
- People who operate in a tense professional and educational environment can benefit the most from this chapter in a digital classroom.
- Tutors can create scenarios that can gradually increase the complexity of role playing, to ensure that students reach a sufficient level of competence.
- Make the pupils to role play a timely task to help you evaluate the students’ ability to work under pressure, and with others, including providing opportunities for inter-professional learning.